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C# Support

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The C# support for AcquireAccess returns a PXCMImage.ImageData structure that has a "buffer.planes" variable.  These planes are actually 3 images - confidence, depth, and UVMap.  But how does one access them, specifically UVMap?  The type for each of the "planes" is PXCMArray<void *, 8, 4> but I cannot figure out how to get access to this or what that means.  What am I missing?  Just one example would really help here.  Or are the C# users never to expect to use the UVMap directly?

Bob Davies


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